1、snowflake-id插件
import SnowflakeId from "snowflake-id"; const guid = num => { const id= new SnowflakeId(); return id.generate(); };
2、原生使用
var Snowflake = /** @class */ (function() { function Snowflake(_workerId, _dataCenterId, _sequence) { this.twepoch = 1288834974657n; //this.twepoch = 0n; this.workerIdBits = 5n; this.dataCenterIdBits = 5n; this.maxWrokerId = -1n ^ (-1n << this.workerIdBits); // 值为:31 this.maxDataCenterId = -1n ^ (-1n << this.dataCenterIdBits); // 值为:31 this.sequenceBits = 12n; this.workerIdShift = this.sequenceBits; // 值为:12 this.dataCenterIdShift = this.sequenceBits + this.workerIdBits; // 值为:17 this.timestampLeftShift = this.sequenceBits + this.workerIdBits + this.dataCenterIdBits; // 值为:22 this.sequenceMask = -1n ^ (-1n << this.sequenceBits); // 值为:4095 this.lastTimestamp = -1n; //设置默认值,从环境变量取 this.workerId = 1n; this.dataCenterId = 1n; this.sequence = 0n; if(this.workerId > this.maxWrokerId || this.workerId < 0) { thrownew Error('_workerId must max than 0 and small than maxWrokerId-[' + this.maxWrokerId + ']'); } if(this.dataCenterId > this.maxDataCenterId || this.dataCenterId < 0) { thrownew Error('_dataCenterId must max than 0 and small than maxDataCenterId-[' + this.maxDataCenterId + ']'); } this.workerId = BigInt(_workerId); this.dataCenterId = BigInt(_dataCenterId); this.sequence = BigInt(_sequence); } Snowflake.prototype.tilNextMillis = function(lastTimestamp) { var timestamp = this.timeGen(); while(timestamp <= lastTimestamp) { timestamp = this.timeGen(); } return BigInt(timestamp); }; Snowflake.prototype.timeGen = function() { return BigInt(Date.now()); }; Snowflake.prototype.nextId = function() { var timestamp = this.timeGen(); if(timestamp < this.lastTimestamp) { thrownew Error('Clock moved backwards. Refusing to generate id for ' + (this.lastTimestamp - timestamp)); } if(this.lastTimestamp === timestamp) { this.sequence = (this.sequence + 1n) & this.sequenceMask; if(this.sequence === 0n) { timestamp = this.tilNextMillis(this.lastTimestamp); } } else { this.sequence = 0n; } this.lastTimestamp = timestamp; return((timestamp - this.twepoch) << this.timestampLeftShift) | (this.dataCenterId << this.dataCenterIdShift) | (this.workerId << this.workerIdShift) | this.sequence; }; return Snowflake; }()); console.log(new Snowflake(1n, 1n, 0n).nextId()); //1141531990672150528n
控制台输出1141531990672150528n为bigint格式, .toString()转为字符串格式即可
3、ES6使用
import bigInt from "big-integer"; const guid = () => { const Snowflake = /** @class */ (function() { function Snowflake(_workerId, _dataCenterId, _sequence) { // this.twepoch = 1288834974657; this.twepoch = 0; this.workerIdBits = 5; this.dataCenterIdBits = 5; this.maxWrokerId = -1 ^ (-1 << this.workerIdBits); // 值为:31 this.maxDataCenterId = -1 ^ (-1 << this.dataCenterIdBits); // 值为:31 this.sequenceBits = 12; this.workerIdShift = this.sequenceBits; // 值为:12 this.dataCenterIdShift = this.sequenceBits + this.workerIdBits; // 值为:17 this.timestampLeftShift = this.sequenceBits + this.workerIdBits + this.dataCenterIdBits; // 值为:22 this.sequenceMask = -1 ^ (-1 << this.sequenceBits); // 值为:4095 this.lastTimestamp = -1; //设置默认值,从环境变量取 this.workerId = 1; this.dataCenterId = 1; this.sequence = 0; if (this.workerId > this.maxWrokerId || this.workerId < 0) { throw new Error( 'config.worker_id must max than 0 and small than maxWrokerId-[' + this.maxWrokerId + ']' ); } if (this.dataCenterId > this.maxDataCenterId || this.dataCenterId < 0) { throw new Error( 'config.data_center_id must max than 0 and small than maxDataCenterId-[' + this.maxDataCenterId + ']' ); } this.workerId = _workerId; this.dataCenterId = _dataCenterId; this.sequence = _sequence; } Snowflake.prototype.tilNextMillis = function(lastTimestamp) { var timestamp = this.timeGen(); while (timestamp <= lastTimestamp) { timestamp = this.timeGen(); } return timestamp; }; Snowflake.prototype.timeGen = function() { //new Date().getTime() === Date.now() return Date.now(); }; Snowflake.prototype.nextId = function() { var timestamp = this.timeGen(); if (timestamp < this.lastTimestamp) { throw new Error( 'Clock moved backwards. Refusing to generate id for ' + (this.lastTimestamp - timestamp) ); } if (this.lastTimestamp === timestamp) { this.sequence = (this.sequence + 1) & this.sequenceMask; if (this.sequence === 0) { timestamp = this.tilNextMillis(this.lastTimestamp); } } else { this.sequence = 0; } this.lastTimestamp = timestamp; var shiftNum = (this.dataCenterId << this.dataCenterIdShift) | (this.workerId << this.workerIdShift) | this.sequence; // dataCenterId:1,workerId:1,sequence:0 shiftNum:135168 var nfirst = new bigInt(String(timestamp - this.twepoch), 10); nfirst = nfirst.shiftLeft(this.timestampLeftShift); var nnextId = nfirst.or(new bigInt(String(shiftNum), 10)).toString(10); return nnextId; }; return Snowflake; })(); return new Snowflake(1, 1, 0).nextId(); };
guid()即可调用
4、多次重复调用出现一样id的bug
console.log(guid(), new Date().getTime()); console.log(guid(), new Date().getTime()); console.log(guid(), new Date().getTime()); console.log(guid(), new Date().getTime()); console.log(guid(), new Date().getTime()); console.log(guid(), new Date().getTime()); console.log(guid(), new Date().getTime()); console.log(guid(), new Date().getTime()); console.log(guid(), new Date().getTime()); console.log(guid(), new Date().getTime()); console.log(guid(), new Date().getTime()); console.log(guid(), new Date().getTime());
修改如下
import SnowflakeId from "snowflake-id"; const guid = num => { const snowflake = new SnowflakeId(); let arr = []; for (let i = 0; i < num; i++) { arr.push(snowflake.generate()); } return num "_blank" href="https://www.npmjs.com/package/snowflake-id" rel="external nofollow" >文档
《魔兽世界》大逃杀!60人新游玩模式《强袭风暴》3月21日上线
暴雪近日发布了《魔兽世界》10.2.6 更新内容,新游玩模式《强袭风暴》即将于3月21 日在亚服上线,届时玩家将前往阿拉希高地展开一场 60 人大逃杀对战。
艾泽拉斯的冒险者已经征服了艾泽拉斯的大地及遥远的彼岸。他们在对抗世界上最致命的敌人时展现出过人的手腕,并且成功阻止终结宇宙等级的威胁。当他们在为即将于《魔兽世界》资料片《地心之战》中来袭的萨拉塔斯势力做战斗准备时,他们还需要在熟悉的阿拉希高地面对一个全新的敌人──那就是彼此。在《巨龙崛起》10.2.6 更新的《强袭风暴》中,玩家将会进入一个全新的海盗主题大逃杀式限时活动,其中包含极高的风险和史诗级的奖励。
《强袭风暴》不是普通的战场,作为一个独立于主游戏之外的活动,玩家可以用大逃杀的风格来体验《魔兽世界》,不分职业、不分装备(除了你在赛局中捡到的),光是技巧和战略的强弱之分就能决定出谁才是能坚持到最后的赢家。本次活动将会开放单人和双人模式,玩家在加入海盗主题的预赛大厅区域前,可以从强袭风暴角色画面新增好友。游玩游戏将可以累计名望轨迹,《巨龙崛起》和《魔兽世界:巫妖王之怒 经典版》的玩家都可以获得奖励。
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